May 06, 2006, 02:55 PM // 14:55
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#61
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Jungle Guide
Join Date: Aug 2005
Profession: Mo/
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Oh I need to reveal the sides, door glitch would help me clear the areas up there without mursaat and other baddies attacking king while I was out(normally)
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May 06, 2006, 03:04 PM // 15:04
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#62
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Oh yeah
Its not much of a problem anyway, if you do it with henchman you have all the time in the world to run around after you do it since you talk to the king to activate the cut scene. And you get a few minutes to walk around even if you don't, the king is surprisingly hardy when not facing Mursaat, he seems to have a VERY good natural regen, definatly long enough for you to hug the wall for almost all of the area. The bonus area where the Dwarfs are is a problem as theres usually 2 groups there, but you can do them last and sacrifice henchman
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May 06, 2006, 05:53 PM // 17:53
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#63
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Frost Gate Guardian
Join Date: Nov 2005
Guild: PT Psycho Titans
Profession: W/N
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@Leighwyn, you've missed a bit to the south of Amnoon Oasis, Sort of north west of the green line ..
If you don't work out what i mean just say and I'll upload a picture
And thanks for the map, slowly getting the last 10%
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May 06, 2006, 06:16 PM // 18:16
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#64
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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He means directly south of the 'city' symbol of Amnoon Oasis and level with the teleporters. I did get a corner that you were missing somewhere too, i just forgot where
Edit: Found it again, its the very south east corner of The Arid Sea. I would double check your picture to make sure you don't actually have it but my pc doesn't like it and keeps crashing
Last edited by Evilsod; May 06, 2006 at 06:25 PM // 18:25..
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May 06, 2006, 07:38 PM // 19:38
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#65
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Krytan Explorer
Join Date: Jul 2005
Location: Seattle
Guild: Limbo
Profession: Mo/E
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Thanks for the spots, desert is so hard to see fog on :\ Updated with the two spots mentioned.
To Buzzer: You get the SW corner by entering the fort there. I glitched the mission so the counter wouldn't start (do a forum search if curious), killed the 6 or so archers guarding the drawbridge, and then walked across it (even though it didnt lower, I could walk on air...fun stuff, see image attached.
Last edited by Leighwyn; May 06, 2006 at 07:52 PM // 19:52..
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May 07, 2006, 06:11 AM // 06:11
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#66
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Jungle Guide
Join Date: Aug 2005
Profession: Mo/
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Quote:
Originally Posted by Evilsod
Oh yeah
Its not much of a problem anyway, if you do it with henchman you have all the time in the world to run around after you do it since you talk to the king to activate the cut scene. And you get a few minutes to walk around even if you don't, the king is surprisingly hardy when not facing Mursaat, he seems to have a VERY good natural regen, definatly long enough for you to hug the wall for almost all of the area. The bonus area where the Dwarfs are is a problem as theres usually 2 groups there, but you can do them last and sacrifice henchman
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/doh I havnt really "done" the mission in so long, I usally just heal and let the other guy I'm helpin lead.
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May 07, 2006, 09:20 AM // 09:20
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#68
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Quote:
Originally Posted by D.E.V.i.A.N.C.E
/doh I havnt really "done" the mission in so long, I usally just heal and let the other guy I'm helpin lead.
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Hehe, i just wish they'd infuse the sodding King. I was trying to bonus w/ hench yesterday on my warrior (who in comparison to my ranger, sucked) and the Perfected Armour turned up YET AGAIN. Then while defending the king from a couple of jades on the other side, the frigging king got hit with Spectral Agony and dropped dead, talk about a cheap shot. Didn't matter though, we'd lost 3 hench already, damn that Armour!
Edit: Kong, to reach that area you have to reach the very end where the Gear Mechanisms are for opening the Frost Gate. Once you activate 1 of them a gate to the side opens up (with a load of Crushers on the other side). Go through that gate and theres a winding icy path going into that corner. Could be easier using henchman, but i just ran it and killed what i needed
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May 07, 2006, 06:13 PM // 18:13
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#69
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Lion's Arch Merchant
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Quote:
Originally Posted by Evilsod
Kong, to reach that area you have to reach the very end where the Gear Mechanisms are for opening the Frost Gate. Once you activate 1 of them a gate to the side opens up (with a load of Crushers on the other side). Go through that gate and theres a winding icy path going into that corner. Could be easier using henchman, but i just ran it and killed what i needed
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I just don't remember a path that went that far down south on the east side. I've cleared as much as i could back there quite a while back, but I have fog in the circled area of the pic I attached.
I'll have to go back and look again. Thanks for info.
Last edited by Kong; May 07, 2006 at 06:25 PM // 18:25..
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May 07, 2006, 09:03 PM // 21:03
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#70
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Lion's Arch Merchant
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Found it, not sure why it wasn't clear. :P
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May 08, 2006, 09:35 PM // 21:35
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#71
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Ascalonian Squire
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I was wondering how you could make screenshots of the map without those clouds covering it?
Are you using the In-Scene Map [U]?
thanks already.
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May 08, 2006, 11:34 PM // 23:34
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#72
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Krytan Explorer
Join Date: Jul 2005
Location: Seattle
Guild: Limbo
Profession: Mo/E
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Quote:
Originally Posted by arilink
I was wondering how you could make screenshots of the map without those clouds covering it?
Are you using the In-Scene Map [U]?
thanks already.
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Correct. I felt clarity would outweigh having the labeled pins present on the map, since the point here is to be able to see fog. So I maximized the U map and took the screens, cropped, pasted.
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May 09, 2006, 01:42 AM // 01:42
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#74
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Wilds Pathfinder
Join Date: Jul 2005
Location: ATLANTA
Guild: No Clue [emt]
Profession: W/R
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wow perfect job.. ty
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May 09, 2006, 03:24 PM // 15:24
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#76
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Pre-Searing Cadet
Join Date: Oct 2005
Location: malta
Guild: Megalodon Riders
Profession: R/Mo
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hey guys, great work on the maps, i'll take a VERY close look at them tonight^^ that damn 1.7% has gotta be in there somewhere :S
just wanted to share with u that when i was exploring ice caves again - just to check the bit directly east of where u enter the mission (where the mursaat patrol), my map was the tiniest bit foggy, but i thought i'd give it a try. the map didn't clear up when i was exploring there, but for some very odd reason another 0.2% was added to my total percentage O_O i have no idea how or why, but i'm certainly not complaining maybe it's a glitch or maybe i was just plain lucky, it may work for u guys too^^
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May 09, 2006, 07:53 PM // 19:53
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#77
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Lion's Arch Merchant
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Ya I know what you mean Chystae, you can never be too careful. I got .2% clearing area in Frost Gate mission that I already had clear, and another .2% for 2 areas that weren't clear.
I've been going everywhere, redoing all missions, all explorable areas. Everything.
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May 10, 2006, 02:40 AM // 02:40
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#79
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Krytan Explorer
Join Date: Aug 2005
Profession: W/Mo
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Finally got that last 1.8% ball rolling and cleared it up pretty quickly.
Had all the zones, which is 95% of the battle (I was at 98.2% when titles were added). When striving for 100%: "Think Borders". Large chunks of essentially un-exporable land is un-fogged when hugging the walls. This is really tough for me (kinda lame), because I get nauseous when speeding along the walls. If anyone has heard of someone getting sick from playing FPS's--same thing. I'm glad it's done with
Thanks for all the tips.
And for the record--dang that Canthan map is small! *mutters something about anet*
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May 10, 2006, 03:43 AM // 03:43
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#80
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Forge Runner
Join Date: Oct 2005
Profession: W/
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nice job mason.
I'm on like 74% heh. Gotta keep working
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